That Which Must Not Be Spoken
I wasn’t going to write about this today, but an RPG mailing list I’m on kind of took over my morning. A couple of fellows were talking about (I’m paraphrasing) the idea that after playing RPGs for a while it’s only natural that one’s play would evolve and one would seek better mechanics that rewarded one for more specific tactics, like having one’s PC target an enemy’s kneecap. I kid you not. Of course, what I really should have done is put quote marks around “evolve” and “better” above, because to my...
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