medical uses of drugs

July 2nd, 2012

Do we need Ding in our RPGs? Part II

Posted by on Jul 2, 2012 in Dream Factory | Comments Off on Do we need Ding in our RPGs? Part II

Carrying on from the previous post, I spoke about not needing character advancement in a role-playing game – but does not having advancement mean not having ways to award players?  Hardly. Take my game for example.  In Dream Factory there are two kinds of awards, point based and plot based.  You get a Karma point each episode for embracing your character’s personal struggle – whatever that is, whether you succeed or fail – so long as your success or failure is dramatically interesting.  You also also are given a...

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