Public Enemy #1: The Fade
I have been running and playing roleplaying games (RPGs) for over thirty years now (I’m old! Mid forties! Argh!) and I have seen my fair share of stories come to an end. Sometimes it’s because the story is done – like a TV show, the players, after several season’s worth of story-telling may decide to conclude the story and move on to a new one. However, much of the time it’s not a planned end – instead it’s cancelled or goes on indefinite hiatus, usually never to return. Sadly, this happens all too often...
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